Round 2
The map was bugged twice: once with a one-way path leading to a dead end, and another with a circular teleport that cut the road in half – meaning the only normal path led to the computer-controlled Necropolis.
And the second bug – after finally navigating the treacherous path to the teleport, I didn't end up in the center, but in another dead-end village.
As a result, I reached the main part of the map late, already with control, when my opponent had a lot of troops, but thanks to Necromancy and upgrading Ducks and Archons in the tavern, I surpassed him in troop count and significantly in stats.
I also had a completed Amulet of the Titans (AoTD), while my opponent lacked ribs, but he had a Red Orb.
However, my Bron didn't have Logistics + Blue color, and both of us had full control – meaning my opponent would steal my growth, and eventually outrun me with Monks, and it's not certain that Necromancy with 2 boosts would have saved me.
It could also have been that in the field, he wouldn't want to attack with one hero, and in the castle, with another... but we didn't test it, and agreed to a draw.
Thanks for the game.
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