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Knight of the Abyss,
In general, the third option seems to be the best, but I don't really understand scripts; I only started working with them a few days ago. The only thing I can do is create a script with the player's starting capital... So, could you write out exactly what the script would look like? I would be very grateful...
And also, here's another thing... If a hero (even an enemy hero) is without a castle, the player loses after a week. Is there a way to remove this function? So that there wouldn't be a mission like "Capture any town within a week."
And how do I make the AI attack on day 2, 3, 4, etc.? That is, not immediately.