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#697
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WiZarDX_576
on the first week I killed 2 native secondary heroes, in each I placed bird dwellings, at home I also placed cyclopes.
breaking through to the swamp via Magogs at the start of the first week was somehow not an option, and from the second week action in the treasure zones started and it became somewhat not a priority.
121 - I’m bringing birds from the main, Crag takes max Dwarf Cottage, which allows buying the remaining birds, and I start leveling Casi. I gave her 2 Naga banks, which turned out to be tier 2 and tier 4. + the chain went for home medusa dwellings and full buying.
I saw that Giants were revealed in the tavern, i.e. most likely a war machine factory was taken, which was near the castle of the secondary hero. and I correctly assumed that Tirax went to the nearest treasure zone for Boots of Speed, 2 Dragon Fly Hives, Zephyr, and a box.
122 - on the 2nd day I set up buying, upgraded birds, built Mage Guild in all 3 towns, but only had Haste. bought a spell book for Crag and Casi, Terek caught a scholar, went for a shrine with Slow.
scout hero checked the war machine factory - tier 2, we take it.
123 - mini Naga bank and breach into the treasure zone. Crag caught Logistics and Earth Magic.
124 - I breach. Zephyr, Boots of Speed, village. by tavern - the village was captured on the same day, which is not bad. I defeat Casi, she runs to break through a stack of Ice elementals for the Dragon Fly Hive and 50+ mages for the box. Casi also has Earth Magic. there were about 70 mages + a tier 3 spell scroll, so I risked taking the box with Casi, because there couldn't be magic behind such a quantity. 10k experience gave her Expert Earth Magic. retrained Slow through the scholar.
125-126 - Crag ran along the road, found 2 Zephyrs, a level 1 Griffin Conservatory, a box with 10k experience. Crag with Wisdom. chain to the second treasure zone. where on 126 he managed to take a village and scout a bit.
127 - I run through a portal to a snowy treasure zone on another plane. along the road Zephyr and 2 boxes behind a stack of Satyrs are visible. I didn't quite reach the village, wanted to place Crag there, but had to go on foot from the village. I pray the opponent doesn't jump out of the fog and crush the army on the scout hero in front of the village. the treasure zones are kind of empty, resources are just a million, so I decide to build a Mage Guild in the Conflux village (essentially the only town at that moment where it was possible). Casi took a box with 15k gold.
131 - Crag clears the boxes behind the Satyrs, 5k experience and 15 cows. buying.
132 - I plan a chain into the treasure zones from the 2nd secondary hero, where everything looked quite fat. a couple of Dragon Fly Hives, a war machine factory, a scroll, an external dwelling of Firebirds. a stray scout revealed a piece of a Dragon Utopia on the snows, Crag runs there. Crag already has Air Magic and retrained View. joy - pants full, even forgot that I was exposing myself again.
133 - Dragon Utopia tier 3, where КЗ and КО dropped. I had to think a bit about how to play the chain differently. Crag visited the stables and stands near Double Mana. by views - the opponent is rummaging on my swamp.
134 - captured a new village in the treasure zone via a chain through an external tavern. there I managed to snatch a couple of Zephyrs, a stat boost for Earth Magic, a library for Crag. I see - the reds are very close. I thought that Tvaryn also took a Dragon Utopia with КЗ and went on a breakthrough to take the main. but spell points were low, so I calmly spend the night with Crag at home. though I blundered and didn't transfer the Golden Bow when there was a stack of 40 cyclopes. finally built Mage Guild level 5 - which gave Dimension Door.
135 - Mephala ran back, and on foot. (maybe decided not to reveal Town Portal?) with a hero I ran along the road for scouting, there stood Gunnar - I decided to kill him with Casi (since she was the only one who could reach) and return via Town Portal. placed a scout hero to break into the last Inferno treasure zone. by size it looked quite fat. Crag went to scout another plane through the treasure zone that was taken the day before. there near the portal - immediately a Dragon Utopia which gave +4 all. in the last seconds I managed to sit in the village and build a Mage Guild.
136 - I wanted to transfer the army to break into the Inferno, and have Crag sit somewhere to replenish mana, so that the next day I could move out to Tvaryn's Inferno. + I was thinking whether to put Casi on breaking into the treasure zone with the +4 all Dragon Utopia. I decided not to risk exposing her, because I really didn't want to lose her, essentially my 2nd hero with control. + Tvaryn's chain was still standing on the swamp just in case.
Crag zipped with Dimension Door for one Zephyr that was behind mountains, thought to return via Town Portal. and with the Spyglass a corner of another Dragon Utopia was spotted, where stats were well given. the Inferno remained unbroken (
137 - continued after the save the next day. via chains I took Peaches and external Firebird dwellings. Crag finally moved out to the opponent's Inferno. I decided to leave my own Inferno for now because it shouldn't run away anywhere.
141 - Crag reached the village, a bit of scouting, Town Portal home. buying. at the end of the turn I cast View and see Tvaryn's chain to the Inferno. I didn't manage to scout, but at least I moved the army out.
142 - entered my own Inferno - it turned out empty.
143 - thought about how best to breach and catch Mephala, views showed that the opponent is in the area of the Dragon Utopia with +4 all. I advance Crag there and find Mephala in the village. advantage in all parameters, so the final was a formality.

thanks for the game!

Thanks for the game!

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