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Thank you. I understand how to run now. :)
This is a much simpler tactic than luring minions onto a catapult (it's harder to calculate the squares there), but for some reason, that battle was completed in exactly that way.
Overall, I really enjoyed the map; all the battles are diverse. And in the end, even the secondary heroes fought well.
Off-topic question:
Could you recommend a map where you can play with several heroes, build chains, develop the economy, and where the AI isn't completely stupid? I saw an interesting opinion - the skill of a mapmaker lies in understanding the limitations of the AI algorithms and maximizing their concealment so that it is more difficult (and more interesting) for the player. I'd like something like that.