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#106
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Magnus;69680
Well, first of all.
If there are 5 Tanuks and about 100 Furies, they will definitely kill the Tanuks, and this is in an open field. Then, the Jarls will probably move to the Archers, and there the Rajis will destroy them before these warriors even reach them; a summoned Phoenix will finish them off. Archers, well, first you need to destroy the supply train, and if I have an Earth Shock spell with 1200 damage and a cost of 36, then it's clear that the ranged units will permanently relocate to Uragsh's Castle.
And there's always only 1 Phoenix. It's summoned, and its HP is not 150, but more, and considering its huge initiative + speed, it can destroy someone.
Dude, Magnus, you're talking nonsense. In the post above, you were talking about Zehir's ultimate ability, but now you're saying that 100 Furies attacking 5 Tanuks is like you, with a superhero and a mixed army, capturing a Castle with a one-week growth rate? Seriously, dude! When discussing strength, it implies relatively equal conditions in development, so your words about defeating Dwarves only apply when playing against the computer, and it's definitely not "Deep Blue," so any faction can defeat any other if it's the computer! They even defeated Markel with the "3rd cologne")))))

Added 32 minutes ago
Stormfur;78975
Don't be offended, fans of the Northern faction - but I don't like any of its units -
1) Warriors are only strong when there are a lot of them
2) Spear Throwers are weak
3) Riders are also weak
4) Berserkers are decent warriors - but nothing more
5) Rune Priests are the most worthy of the Dwarf race, but weaker than Inquisitors and many other strong ranged units
6) Jarls are very weak in battle - 10 Paladins can defeat 1 or 2 decent Dragons, but 10 Jarls can't defeat even one
7) Dragons are very strong - but slow - you can't go far with them - by the time you reach the end of the battle map, half the battle will be over! And they're not that strong!
In general, the only advantage of Dwarves is Runes - especially the Rune of Energy.
That's all I wanted to say :cool: :cool:
Dude, are you out of your mind? What are you talking about?
1. The first level always means a large number, and this applies to everyone, except for Humans, of course, but they transition to the 2nd level with good quality!!!, and their defense is just awesome!!!
2. Yes, they are weak and useless without a supply wagon, but their ability to disrupt initiative and speed will make you go to the store and buy a new keyboard again and again!!!
3. Upgraded Riders are generally awesome and the basis of the defensive army of Dwarves; the mace and claw probably did a good job destroying your towers))))).
4. I won't say anything about Berserkers; someone has to sit in the Castle or die first!!!!, here are associations with zombies, dancing Elves, and exploding Imps - I don't know what they're called.
5. Weaker than Inquisitors, thanks, you're hilarious, no one fights one-on-one in the modern world, and they attack in an area, and they definitely cast spells better than your science destroyers)))))
6. Jarls, the same thing - paired lightning and area attack, and you run to the store again)))))))))))))))))))))))))
7. You probably haven't played at all; with one move, they will reach any of your Humans!!!!, forget about slowness for Dwarves and learn to use Runes!!!!
This Rune is what negates half of your opinion about the strength of Dwarves; learn to earn money so that you can at least fight the Dwarves on equal terms with your training!!! (which they supposedly removed with patches(((((()
And in general, before you criticize, play with them a little!!!
Снова играю в Герои5!