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Here's the table – a new version, but not everything is finalized yet. I found a lot of interesting information on one website (there's a link in the related thread).
Let me explain the table:
1) HUMANS:
- We'll give dragons to the Humans – even though not many people supported this idea in the poll, this is a mod, and we can change the game. And if they don't fit in, we can always remove them later.
- There will be no "Auras," as we don't want to remove any other units.
- The power of "Angelic Resurrection" needs to be reduced by half.
2) DEMONS:
- On the second tier, all ranged units will have bows. However, these three "Devastators" will be an exception; they will jump (a ranged attack as an alternative to shooting).
- "Devastators" are Demon Architects of Shio, with the "Eye of Urgash" (Cyclopes originated from their blood) – they won't shoot, and as far as I understand, they won't break walls either (because the same unit can't have both "Evil Eye" and "Crushing Blow" – the animations are different: a death ray for "Evil Eye" and a club strike for "Crushing Blow").
3) UNDEAD:
- All skeletons in the Undead faction (second tier) will be ranged units.
P.S. Can someone provide a description of these Demon Architects? I stumbled upon them, but I don't know much about them.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...