As I mentioned before, no, I played without ranged attacks, but with Expert Fire...
And even more importantly, I was weaker in stats compared to the computer, because I attacked the vast majority of enemy heroes while they were wearing the Cursed Armor (I attacked everyone who had a slow effect applied to them while they were wearing the armor). Basically, once I put it on, I only took it off a few times, so I was significantly weaker in stats – as a result, I used many times more mana...
But when replenishing mana, I would change the hero's equipment to maximize knowledge.
I was going to continue using the armor, until that situation I described annoyed me, when all the brown heroes, including Josephine, rushed at me at the same time through the red gate. I couldn't defeat Fafnir that time because of the stat difference and the lack of a Vulnerability Sphere (I was wearing the armor, and he liked to cast Mass Dispel or Healing, even if not at the beginning of the battle, which made the armor less useful). In the next attempt, I tried playing with stats + I got the Helmet of Enlightenment, and the result in the battle with Solmyr (screenshots above) is very pleasing, with mana consumption of 300+, and the battle itself lasted only about 5 minutes.
Added 4 minutes ago
The new version has been uploaded to Heroes Portal. It includes:
- All the bugs I found during this time have been fixed.
- All critical cells are now protected from monsters spawning on them.
- A lot of typos and errors in the texts have been corrected (I won't risk saying that all of them), and the dialogues have been revised according to the rules of the Russian language.
- Events that were previously tied to the game time now react to the player's actions. The first "deadline" of 2.5 months remains unchanged.
- A number of quests have been changed/redone, in particular, the quests for collecting creatures have been simplified.
- One rather confusing quest has been added, related to the helmet from the Alliance of Angels.
- The ability to choose all the necessary skills at the start has been added. However, fire magic is not available on the maximum difficulty.
- The number of epilogue options and choices that influence it during the game has been increased.
- A number of battles that seemed too boring to me have been redone.
- Something else that I have already forgotten.
And once again, a huge THANK YOU for your titanic work on the map =) :smile03: