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Heroes VII

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#669
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Heroist
Well, generally, astral magic is really necessary on large GSC maps. In theory, you can break through any guard with dark magic (necromancer or with artifacts that ignore magic immunity), but as a rule, maps of this size are not played to clear the entire map, but after a certain time, players simply teleport through portals to meet the opponent.

Yes, I didn't read the whole thread, and I haven't played Heroes for a long time, but I just had to jump in and express my very important opinion.
Well, here. A valid opinion. If there is a map generator that creates maps of this size, then there should be the possibility to play them. Otherwise, the chance of finishing such a map becomes very slim. For me, the whole point of "Heroes" was playing on GSC maps of "incredible" and "incredible with a dungeon" size.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]