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Walkthroughs for custom maps.

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#159
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immortalDMB
bolotnik regarding the start on the Paragon map...

it seems like your start is very slow, the second town is taken on the 6th day of the 2nd week with an army of 7 Fanatics, 102 Heavy Archers, 2 Angels (didn't get a promotion in the treasury, there were only 50 Griffins) + ~ 17 Royal Griffins (gave the champions to the liberated hero), the Griffins were divided into 1+1+1+14, in the first round, 3 groups of 1 Griffin each fly up close to the Grand Elves and Snipers + so that the upgrade Gnomes also remain near the Archers, I wait with the Angels, Expert Blessing on everyone, my ranged units shoot down the Snipers + at the end of the round, the Angels attack, in the 2nd round, I had to use Lightning Bolt to finish off all the Archers, then Slow down the Gnomes one by one (Earth Magic was level 1), and finish off the Gnomes (the goal of the Griffins is to prevent the Archers from shooting for 2 turns), the skills were Ranged Attack 3, Attack 1, Water Magic 3; with Expert Earth and when Angels are promoted 2-3 in the dwelling - everything becomes even easier. Result - 17 Griffins lost and the town is ours, and on the 2nd week, a Portal of Glory is standing in the 1st town. If you build 2 Mage Towers, you can forget about the Portal, and you won't be able to take the 2nd town by the 2nd week.

After that, on the way to the Dwarf town, take 3 more Angels + Archers in a week, upgrade everyone, take a few Griffins for meat, and the result is the same with the 3rd town (here, you can also Blind the Snipers)
I took this town with Blind and dividing the Archangels into 2 groups, with 0 losses.

In general, thank you for the detailed description, I haven't finished it yet because I didn't have enough time, I stopped, and now I came across a not very good version of the map, and immediately after killing Vandroy, Titans attacked me with all their might, especially dangerous were 3 heroes at the same time: Josephine, Fafnir, and Solmyr, I killed Josephine by sitting in the town of Alondo (she came herself! there was no such thing in the first attempt), Fafnir with his parameters ~ 70 with my ~ 50, I can't even kill him sitting in the town, I leave the Titans (I haven't had time to take the Vulnerability spell yet, and even with controlling more than 1 unit, he casts Armageddon and Clone on the Titans and ... death), and there's no point in even trying to fight Solmyr with his 230 Azure Dragons. By this time, without losing 1 Archangel, I had 376 of them, and they kill all 5 Dragons with 1 hit.

Can you give a link to the map you played, if there was no such disadvantage, because in my situation, I'm completely stuck.

I wouldn't say that the start is slow...
it seems like you said that you can take the second town earlier or later, depending on how it goes, and I didn't have any losses when taking the 2nd town, especially Griffins), I immediately blinded the Snipers, and then the Gnomes shoot calmly, and we rush into the Grand Elves, everything is taken calmly on the 6th or 7th day, but there's nothing terrible on the 1st day....
and regarding learning spells - we have a hero from the tavern with Literacy, who provides all the spells to the main hero
I played the Paragon map - it's located on heroesportal in the maps section
regarding building a level 2 Mage Guild and managing to get Angels: the thing is that I didn't put upgrades on the buildings, all the troops were upgraded in the fort, so everything is installed normally, plus collecting all the hidden gold...
regarding Solmyr and Fafnir:
- I don't see any problems with Fafnir, and I haven't seen any at all...
- Josephine is also defeated normally in the open field, the main thing is to lock the Golems with a Force Field and leave someone at the end under Blind
- I agree that the battle with Solmyr is quite difficult, but Berserk, Blind, and Resurrection do their job...
regarding their arrival:
there is a bug in the game that if you played a map in which you visited the Keymaster's tents, then when playing another map without restarting the game, the tents that were visited in another map by players of these colors will also be visited on the new map, so before playing the Paragon map, you need to restart the game from the launcher.
And I repeat once again that on this map, the most important thing is the pace, always go forward, always accelerate at the end of the turn as much as possible..
The map is quite difficult: the most important thing is to attack the Barbarians before they attack themselves, and then immediately double the mana and go to the swamp, the faster the brown is killed, the easier it will be later.