Auto-translated
The following questions have arisen, gentlemen:
1. How can I change the city description and its specialization? For example, in my map version, I want to create a city for the Knights with a specialization that provides +X to the growth of Archangels...
2. How can I make the week change upon building the Grail? (like the weeks of demons in Heroes 3), and also, so that after construction, the growth increases ONLY for a SPECIFIC type of creature, without changing the growth bonus for the others? (for example, we build a Grail in a Knight city with an Archangel specialization - we get a growth bonus of +1 from the city specialization + +3 from the Grail + all weeks become Archangel or Elrath weeks...).
3. How can I make changes to the city construction so that obelisks are added to increase the growth of creatures for other races? (see how the Necromancers have an obelisk that increases the growth of Black Dragons).
1. How can I change the city description and its specialization? For example, in my map version, I want to create a city for the Knights with a specialization that provides +X to the growth of Archangels...
2. How can I make the week change upon building the Grail? (like the weeks of demons in Heroes 3), and also, so that after construction, the growth increases ONLY for a SPECIFIC type of creature, without changing the growth bonus for the others? (for example, we build a Grail in a Knight city with an Archangel specialization - we get a growth bonus of +1 from the city specialization + +3 from the Grail + all weeks become Archangel or Elrath weeks...).
3. How can I make changes to the city construction so that obelisks are added to increase the growth of creatures for other races? (see how the Necromancers have an obelisk that increases the growth of Black Dragons).