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Current questions and answers regarding the map editor.
Is it possible to set the week during gameplay, depending on the plot?
And not in advance, setting all weeks when creating the map.
For example, monks appear, and if they are alive, then starting from their appearance, and until they are killed, weeks unfavorable for the player begin.
Week of Light, Week of Repose, etc.
Or, if you are playing as Markel, it would be possible, through some quest, to forcibly set undead weeks.
In short, to manually implement an astrologer's tower, with a random choice of week. :smile16:
The example with Agrail doesn't work because the trigger at the beginning of the week simply spawns creatures in predetermined locations if the druids are alive, and it doesn't announce the week.