The start was disappointing: right on the road there was a 6k guard — orcs + pegasi; from the overview, I saw that trying to break through there made no sense — it only gets worse further on. Therefore, for the entire first week, I ran off-road in the underworld; I never even reached the exit to the computer, but I gathered a lot of resources and built nags in the citadel.
On the second week, I reached the same as the computer's Castle, where I found a 2-4 consu and an external dwelling of angels behind 50 99 medusas with gs. At 125, I thought about taking the consu and then the external dwelling, but suddenly was offered earth exp or log; I postponed the consu until 131.
At 131, I started buying up: stables first, consu, external dwelling of angels, a couple of hives in other zones; there is a not-so-convenient Dragon Utopia, so I decided to run along the paths, but saw no exits to treasure zones anywhere. There were more consus after that; by 135, I finally built GM + library (there was no point before since the pope wasn't wise), it was a total disaster there; at 136, I broke a Dragon Utopia unit with shield 12 and rebuilt the 5th floor — see screen 2 :) . By this moment, I was already far behind, as the opponent had been flashing DD for a couple of days earlier and stats were around 20, but he wasn't in a hurry to seize castles. He chose the right treasure zone, jumped in there with DD after double mana, took three Dragon Utopias in total, which gave shackles, КЗ, hat 5, sword 5, red orb; I then picked up the consu and hives. At 144, the opponent made a mistake, failing to reach the Castle by 400 moves, and I covered him with handcuffs and an orb with a heap of meat; however, even after getting archs there, there was no TP: 9 archs vs 19 angels.
Thanks for the game.
The hardest battles are fought in the mind