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this mod replaces spells in the Guild of Mages for Dwarves and Dungeon. Dwarves now have Summoning and Chaos, and the Dungeon has Darkness and Chaos - perhaps by looking at this mod, you'll understand how to do it (we need to remove Armageddon from the Elves and replace the chance of Chain Lightning appearing with Hive and replace Holy Word with Phoenix - then we get Light magic, Chaos magic, and Summoning magic in the Elven city: - at the fourth level of the Guild of Mages, the second spell will not be Meteor Shower or Chain Lightning, but Meteor Shower or Hive, - at the fifth level of the Guild of Mages, the first spell will not be Resurrection or Holy Word, but Resurrection or Phoenix
there's also the RTA you asked about
PS: I don't know how to attach files to a private message (except with a link, but I don't know where all this is located on the internet - I couldn't find it:p)
PPS: Unfortunately, I don't know the authors, I hope they won't be angry...
It's very easy to change the schools of magic in cities, but I don't know how to add spells from different schools