Skip to content
#2267
Auto-translated
I had to write this for the hated function that produces a bug: ``` function NHF_ShowFlyMessage (path,name_object,time_out) local player_object = GetObjectOwner(name_object); while GetCurrentPlayer() ~= player_object do if GetPlayerState(player_object) ~= 1 then break; end; sleep(1); end; if (IsObjectExists(name_object) == true) and (GetPlayerState(player_object) == 1) then ShowFlyMessage(path, name_object , GetObjectOwner(name_object),time_out); end; end;

Statistics

Welcome our newest member: dodoD0D0