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HALL OF FAME! (for the second stage of the WCG)

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Description by Qwerty

1. Reconnaissance.
A brief analysis revealed the following aspects:
-) On the first level of magic, there are archers in the Castle of Magic and Knights;
-) There are Thief dwellings on the map (not useful);
-) There is a free upgrade for Orcs, Ogres, and Dwarves on the map, as well as a free upgrade for Spearmen and Swordsmen (nothing was useful);
-) There is a large amount of "penalty surface" on the map.

2. Walkthrough.
Day 1.
The starting hero (leaving almost all Goblins and all Orcs in the Castle) goes down, takes a chest and a campfire.
Buys a second hero, also a Barbarian, transfers all Goblins and 4 Orcs to him, goes down, defeats the Pigs (Orcs died, 22 Goblins remained), takes a chest.
Day 2.
Hero 2 goes down.
Hero 3 (Barbarian) is bought, goes with Goblins to the left, takes a chest, a mine, goes up.
Hero 1 returns to the Castle, where Wolves are bought.
Day 3.
Hero 2 goes down.
Hero 1 buys everything in the Castle and transfers it to Hero 3, along with the Wolves.
Hero 3 goes left, up, to the Pigs. Hero 1 follows him.
Day 4.
Hero 2 takes the Castle of Magic.
Hero 1 transfers everything to Hero 3. Hero 3 defeats the Pigs and transfers everything (except the Wolves) back to Hero 1, after which he goes to the Barbarian Castle. Hero 1 follows.
Day 5.
Hero 2 goes up for some reason, takes a chest, defeats Goblins, takes a mine.
Hero 1 transfers everything to Hero 3. Hero 3 takes the Barbarian Castle. Hero 1 positions himself so that the Barbarian attacks him, and not Hero 3.
Warlock Hero 4 is bought in the Castle of Magic. He stays in the Castle (why? Probably to avoid accidentally taking a place in the top three).
Day 6.
Hero 3 seems to be standing in the Castle, buys Trolls there. And stands (why? Probably to let a few more opponents get ahead).
Hero 4, having bought built Druids, goes up and to the right to the Gazebo. On the way, he transfers the Druids to Hero 2.
Day 7.
Hero 3 finally goes left to the Knight Castle. With Trolls and Wolves.
Hero 4 goes to the Necropolis. Hero 2 follows him.
Day 8. A Hero 5, a Barbarian, is bought in the captured Barbarian Castle. With Trolls and Wolves, he goes to Hero 3.
Hero 4 goes to the Necropolis (to the right).
Hero 2 follows him.
Hero 3 goes to the Knight Castle.
Day 9.
Dedicated to VDV_forever.
In the main Castle, we buy a Warlock hero, give him Wolves, and go to the right, defeating the Archers. The goal is to collect Mercury (it would have been better to start thinking about this on day 4. Or at least on day 5. Well, at the latest on day 6).
Hero 4 goes to the Necropolis, reaches +1 magic power, and visits.
Hero 2 follows him, having previously transferred 3 Druids.
Hero 3 has a Knight hero and goes further to the Knight Castle.
Hero 5 follows him.
Day 10.
Hero 2 transfers 21 Goblins to Hero 4.
Hero 4 has a Necropolis hero, and then the Castle. The sum of the parameters is 11 (I was still hoping that this would help...).
Hero 5 transfers troops to Hero 3. Hero 3 has a Knight hero, and then the Knight Castle.
A number of heroes are bought to capture Mercury, 2 markets are built, and the remaining resources are exchanged for Mercury. What a mess, what was I thinking on days 4-6, when I could have finished the game on day 9?
Hero 3 is dismissed (blocks the exit from the Knight Castle), a Warlock is bought in the Knight Castle and catches up with the last Knight hero.
Game over.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.