I'm already celebrating:smile12:
But I don't like Luck in campaigns. According to Murphy's Law, when you want to keep 2 archers alive for hydra regeneration or resurrections, Luck will definitely trigger. It's better to take Light.
Well, as for Luck, I assigned it to High Elves up to Elven Luck; there, it can be really cool sometimes (for example, in Fedi's campaign, where he's like a terminator with that Elven Luck). As for the Elves, I don't remember; maybe I didn't even take it.