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#580
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And we are holding games with the HeroesWorld rules patch 1.38!

Also read the rule changes and ask questions.
Prior to this post, the issue was only raised indirectly.
In the tournament, patch 1.34 was mandatory; after the release of patch 1.35 with a not-so-logical change that was also agreed upon with one person, who also remained, there were no questions.
For those who are not up to speed, starting from version 1.35 and above, on the mirror templates Diamond and x3dm1, there is now a 100% chance of finding control in one of the castles on your plane — this is the premise.
Now for the essence. If for Diamond, with a large number of towns and castles, this is not as noticeable, then for x3dm1 — it adds a Russian roulette chance incomparable even with Logistics arriving or not arriving. It may well happen (roughly 1 time out of 5) that on your plane there will be 2 towns with the ability to build a mage guild up to level 5, and thanks to the patch, you know for sure that one of them will have control, while the other will have regular random spells like in SOD/HOTA. And so one player builds a Mage Guild in Conflux in the second town, while the other does so in Rampart — guess right or wrong, there's no time or resources to rebuild. Don't fool yourself by thinking that this supposedly simplifies and makes cyclical running on mirrors impossible; across all game groups with a 2xx timeframe, there were few, and games with a deadlock situation were none at all. The issue is not even the guaranteed presence of control on your plane, but the precise knowledge of the presence of that control, and go ahead and guess. That is, in the classic version, you know one thing for sure: by building the mage guild, you will get some random spell, taking into account the specifics of the town. Here, however, you have the certainty that while losing a match/falling behind in tempo, there is always a chance to spin the barrel, find the "right town," and get free control. And the most unpleasant part is that this is presented as a mandatory innovation.

In this regard, I would like to know if it is possible to leave the version on which the groups were played as the main one for the tournament, and leave 1.38 and its ilk for "by mutual agreement."
Or ask the highly respected Wizard to make this innovation optional, in the form of a checkbox, and leave the version with the checkbox turned off as the main one.
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