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#909
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Roger-ua
He picked all the restart options. Second, Ivor arrives with 10 Elves. He splits into 5 heroes, eats a bunch of wood, which is enough to upgrade the Elves, and already has 10 crystals from the bonus. On turn 112, I scout with a Torch of Illumination – 2 paths :( , a hidden Burrow is nearby, Gunar is on the opponent's side, and they have a Garrison of Cyclops. On turn 113, I take the Burrow, build Burrow dwellings, and pass the army to Ivor to go for the secondary objective, but bypassing the 50+ Griffons for an unnecessary artifact doesn't work, and I can't see any other way to go (I made a mistake; there was a path between the mountains, only one tile wide). I attack, but unfortunately, they have 70+ units, and it's game over. I write "GG." The opponent, knowing about the block, suggests asking the judges. I ask Dirty, but he believes that even without the path, and especially with it, it's not a block. In my opinion, without the path, it's a block because there's nowhere else to go and develop, but since I didn't see the path, I agree. Although, in reality, the path would have only helped in the case of a restart for the encounter on turn 116 on the middle paths.

Thank you for the game!

P.S. I practiced with the Griffons and killed them with acceptable losses (all the Elves are alive). I removed the phrase about the generator; I didn't have enough skill. ;)
Thank you for the game!
637-939-047
ТВ снова жив
Нервные, не предлагайте мне игры, жизнь и так сложная.
в Барнауле уже 00:00 когда в Москве 20:00
все игры и доигровки по договоренности, время для игр с 17 мск до 20 мск будни, выхи по предворительной договоренности, епт)
Да пропрет наш ГСК!

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