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#514
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As a nightcap, I suggested adding Jebus to the already chaotic mix, and my opponent agreed... and then got hit with a Diplomacy spell right on his main hero, around day 5, but luckily, he hadn't leveled up on the respawn point, but in the center. I only got to level 124 with Crag, but before that, I checked the map and saw my opponent's movements – he wasn't in a hurry to go to the center, even though he had been scouting the map since day 2! The red player had a clear path to the center from the Garrison, with almost no obstacles, and the temptation to take the respawn point first was high (and maybe also to level up Diplomacy to join the Garrison later). I, on the other hand, mistakenly thought that Tazara was the main threat (it would have been awesome – a Swamp Crag against a Barbarian Tazara!). I kept an eye on him, and I thought that Idka moving towards the Garrison was just a support move. But then we both moved out at the same time. Crag took the Key Zone, captured the central castle, and planned to use Gundula to retake the Prison and the Relic behind the Titans and the hero from the Prison after doubling her stats in the dungeon. But it turned out there was no tavern in the dungeon, and Adelaide managed to escape to the desert, and that's when I saw the joins :eek: ... however, the leveled-up Crag with expert logistics and Pathfinder still caught her before the overpowered hero joined... and although the zoo there was already impressive, and the red orb neutralized our green spellbook, Crag's stats and ability, plus all the priority units, managed to win without too much trouble :smile19: GG, thanks for the game

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