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We picked all the remaining resources. Second, Ivor arrives with 10 elves :D, he splits into 5 heroes, eats a bunch of wood, which is enough to upgrade the elves, and already has 10 crystals from the bonus. On turn 112, I scout with a beacon – 2 paths :(, a hidden burrow, Gunar is on the opponent's side, and they have Giant Ogres. On turn 113, I take the hidden burrow, build a burrow dwelling, and pass the army to Ivor to go for the secondary objective, but bypassing the 50+ Griffons for an unnecessary artifact doesn't work, and I can't see where else to go (I made a mistake; there was a path between the mountains, only one square wide). I attack, but unfortunately, they have 70+ and it's game over. I write GG. The opponent, knowing about the block, advises me to ask the judges. I ask Dirty, but unfortunately, Dirty believes that even without the path, and especially with it, it's not a block. In my opinion, without the path, it's a block because there's nowhere else to go and develop, but since I didn't see the path, I agree. Although, in essence, the path would have only saved me in the case of a restart for the encounter on turn 116 on the middle paths.
Thank you for the game!
P.S. I practiced with the Griffons and killed them with acceptable losses (all the elves are alive). I removed the phrase about the generator; I didn't have enough skill. ;)