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Heroes VII

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#606
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The Capitol provides two thousand per day.
Yeah, and together it's 4000, just like in all the parts: the Elder Council 500 + the Magistrate 500 + the Town Hall 1000 + the Capitol 2000. Total: 4000. Just like always.
The building chains branch out and overlap.
I agree, it's inconvenient.
The unit design is completely childish - hoods, knives, spikes, golden crosses, and so on.
Yeah, especially: spikes and knives are very childish things!
Just like the Castle, which doesn't give anything.
What about the walls? The Towers? And the extra guard? It doesn't give anything at all!
but you can only learn what you've upgraded for the hero.
Actually, no! The developers have introduced a new parameter; I don't remember what it's called, so I'll call it "knowledge" for now. So, to learn the 1st level of the Mage Guild, you don't need this "knowledge"; to learn the 2nd level, you need 2 "knowledge"; to learn the 3rd level, you need 5 "knowledge"; and for the 4th Mage Guild, you need 7. You can earn this "knowledge" by upgrading magic, and any magic you upgrade. If you upgrade Fire magic to the 1st level (novice), you get 1 "knowledge"; if you upgrade to the 2nd level, you get another "knowledge." And this knowledge allows you to learn absolutely any spells. If you don't like the balance, you can redo it to your liking in the release version. The developers have created a separate program for this.