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#3878
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Is it possible to make MoveHero unconditional, so that the hero doesn't hesitate if his path is blocked by an obviously unbeatable army/garrison? I simply need it for the storyline, so that they periodically arrive and are defeated by the garrison, gradually weakening it. Of course, if it's not possible, I'll have to resort to using MoveHeroRealTime, but maybe there's another way?

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