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Grinya and Innochka arrived at the start. I planned for the latter to be a "mommy" hero, especially since she was given Log as her third skill. I broke through the passages to the center, toward the computer, and toward the village, then spread out along the roads, which proved to be a mistake because there were stacks everywhere; I progressed slowly, using an auxiliary Hero to pick off butterflies. The presence of mages helped somewhat: Ciel, Grinya, and Luna arrived as the seventh hero at the end of the first turn, who eventually made the game for me. In the end, spreading out didn't pay dividends—there was almost no money on the roads. Toward the village, I eventually hit a wall of Cerberi. Due to the lack of funds, I could only build dwellings in the Castle citadel. Out of desperation, I had to take the computer's citadel, which contained 6 Golems; then Torgrim returned with 70 Golems and 10+ Gargoyles, and by the end of the first turn, I only had 2 Air Elementals, 4 Fire Elementals, and a couple of butterflies left. It all looked very much like ГГ without an army, money, or prospects. On the second turn, Luna—who spent 4 days visiting SP boosters and level-up trees and gained Intelligence—began to pay dividends; I cleared the respawn and placed birds in the Castle. Luna wiped out a horde of swords with bird dwellings, but obviously, there was nothing to take them with; Ignes played the other flank. Moner arrives, and I decide to make him a "papa" hero. Ignes kills 40 Ogre Magi for a box and a stadium for Moner, but the same old one-level loser Moner, who visited 3 attacks, remains without the money box. On the third turn, I take the bird dwellings, losing 1 by mistake. A tree for 6 ducks; on the other flank, Inna takes a tree for 25 Cyclops, also 6th, runs slightly further, finds and takes the max console. Near the computer's candle is also a console and part of the opponent's respawn, where a home Dragon Utopia is visible. I put chains in the center, where there are 2 Dragon Utopias and 2 Naga banks; the 3rd guild is built at home, money is needed to upgrade 6 psychics.
Then the opponent bursts into the center and, to my disappointment, takes both Naga banks, killing my loser who was rushed on a gargoyle and stable. At Kirri's place, 5-9 Angels are glowing (the opp scares me saying there are 9), a pack of ducks, 5-9 horses, and a tray of Grands. Their attack is 15, but Luna has 1 SP and 4 Knowledge; her attack is 11, but she has 10 SP and 180 mana. She has Fireball at 150 and Bolt at 210. She can't reach Kirri; she was supposed to break into the center Castle that the loser was going to take. I move her away from a hypothetical strike toward the snow respawn, transferring power there. A console—a double—is taken there.
The opponent, overconfident, apparently due to the advantage in attack and the fact that on the first turn I didn't even get my psychics up, headed for me and stood at the portal of my respawn. From there, it's just a stone's throw to my capital. With a mage, I take out 6 Grands there, leaving 35, and Luna attacks. Kirr: 5 Angels, 9 horses, 11 ducks, 26 Kents, 35 Grands, 8 roots, a pack of Pegasi. Luna: 7 birds, 6 Angels, 6 basic psychics, 9 ducks, a pack of Fire Elementals, single butterflies.
The opponent clearly didn't expect comparable power, and 180 mana with 10 SP against Kairi's 7 with 1 SP leaves him no chance.
Thanks for the game!