Squad Status
James
Health: 170/170
Magic Energy: 125/125
Accuracy: 51
Dodge (melee): 37
Dodge (ranged): 19
Dodge (magic): 28
Speed: 21
Initiative: 15
Magic Resistance: 78
OD: 6
Parry: 152
Counterattack (parry): 48%
Damage: 102+60, three attacks, armor penetration, each attack deals 5% of the enemy's maximum health. Crit: 68%
Damage2: 42, 25% chance to paralyze non-humans, two attacks, crit: 43%
Incoming damage -25% (armor), 50% fire resistance.
Buffs:
-
Inventory:
Health Potion (7), poison.
Eyvind
Health: 300/300
Magic Energy: 50/50
Accuracy: 75
Dodge (melee): 29
Dodge (ranged): 75
Dodge (magic): 52
Speed: 13
Initiative: 11
Magic Resistance: 32
OD: 8
Damage: 80+80+16, crit 65%, armor penetration 40%, first attack deals 30% of the enemy's maximum health, each attack deals 5% of the enemy's maximum health.
Incoming damage -25% (armor), -25% magic damage.
Cold resistance +50%, final cold damage -50%
Buffs:
-
Inventory:
Health Potion (5)
Crossbow Bolts: 38
Kenshiro
Health: 150/150
Magic Energy: 100/100
Accuracy: 62
Dodge (melee): 93
Dodge (ranged): 34
Dodge (magic): 63
Speed: 18
Initiative: 10
Magic Resistance: 19
OD: 20
Damage: 67+100 (armor penetration, does not crit), 4 attacks, 18% chance to crit.
Buffs:
-
Inventory:
Health Potion (8)
Laivet
Health: 200/200
Magic Energy: 225/225
Accuracy: 52/87
Dodge (melee): 34
Dodge (ranged): 58
Dodge (magic): 46
Speed: 19
Initiative: 14
Magic Resistance: 63
OD: 6
Damage: 100, 2 attacks, 56% crit chance, 56% chance to paralyze target, double damage to paralyzed enemies.
Damage2: 30+15 (electricity), 3 attacks, 56% crit chance, 56% chance to paralyze target, double damage to paralyzed enemies, additional chance to paralyze target (magic power = 50).
Damage -25% (armor)
When the character's health drops to zero, it fully restores its health, as well as magic energy and action points (passive ability). Once a day.
Buffs:
-
Inventory:
Health Potion (6)
Arrows: 79
Hugen
Health: 240/240
Magic Energy: 650/650
Dodge (melee): 13
Dodge (ranged): 13
Dodge (magic): 13
Speed: 7
Initiative: 7
Magic Resistance: 65
OD: 30
75% chance to resist negative effects (paralysis, reduced stats, etc.)
Damage -25%. Magic damage -50% (armor)
100% fire resistance
Buffs:
-
Inventory:
Health Potion (6)
Healing Potion (2). This drink can be given to a character whose health has dropped to zero (but not below -50), in which case their health will be restored to 10% of the maximum.
Magic Energy Potion.
Enkara
Health: 120/120
Magic Energy: 25/25
Accuracy: 78/69
Dodge (melee): 114
Dodge (ranged): 80
Dodge (magic): 97
Speed: 31
Initiative: 20
Magic Resistance: 40
OD: 2
Parry: 117
Damage: 35, 2 attacks, 46% crit.
Damage 2: 56, poison on paralysis, poison (-20% stats/turn), crit 36%
Incoming damage -10% (armor)
Buffs:
-
Darion
Health: 130/130
Magic Energy: 340/340
Accuracy: 34
Dodge (melee): 34
Dodge (ranged): 15
Dodge (magic): 24
Speed: 13
Initiative: 11
Magic Resistance: 37
OD: 18%
Chance of paralysis after a successful parry: 33%
Damage: 65+25 (electricity), chance to paralyze target (magic power = 50)
Incoming damage -25%. Magic damage -50% (armor)
Buffs:
-
Inventory:
Health Potion (10)
Leonard: 3 health potions
Alexia: 3 health potions
Mivarg: 5 health potions
Edgar: 5 health potions