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I played the new version with a human hero against the Warlock faction and completed it in 11 weeks. I was impressed by the power of the fortifications; I dealt with them exclusively using dark magic. However, towards the end of the game, I was surprised to discover that the opponent ignored them, using "astral gates." This last circumstance negates all the author's efforts to improve the map. It's a pity, because the map is truly "heroic."
I knew about this trick – jumping over fortifications using a portal – even before editing the map, and I thought about it for a long time.))
Now I realize there's another way: what if we simply disable teleportation magic on the map?))
I'd like to hear your opinions on this!))