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We took a rest, and it generated a pretty interesting map.
111 - one road is blocked by Thunderbirds next to an external Naga dwelling. Bought Kyrre in an external tavern, took down the Spirit of Oppression.
112 - Kyrre ran to a fork in the snow treasure zone. Scouts reached the borders of the respawn. Quite a lot of gold. Decent heroes - Erdamon, Damacon, Gundula.
113 - took a Conflux town. 8 heroes are sort of aimlessly hanging around the respawn, just can't seem to get a second front going.
114 - broke through the guard to a Rampart computer player, but he himself is in the middle of nowhere with no roads. Kyrre takes crypts, catches nothing but air. Also took a second town in the snows, but had to break a path to the Barbarian computer player.
115 - built Giants, bought them and Nagas, broke into the second treasure zone, almost reached a town. I see a promising Pandora's Box here guarded by 50+ Griffins. Kyrre split off to go home and take a cemetery.
116 - Zombies gave a Sword +3, took the 4th town, everything is being prepared to break through the birds.
117 - the birds fell easily, also grabbed an external Gremlin dwelling. Building up - Giants in the Castle.
On 121 took the cemetery, running to Pandora. Generally, not seeing any interesting objects. Either the guards are very inconvenient for Tower, or there's just junk in the treasure zones. Had to send the main army to scare the computer player.
122 - Gundula with a few Genies grabs another town, Kyrre breaks through a hundred Griffins and is disappointed by an empty Pandora (it had all 4th level spells). Destroy another 100 Dendroids for an Air Elemental dwelling, sit in a town, buy a Spell Book. No Haste for Expert Air... Scouting reveals some quite interesting objects - a couple of Air Elemental dwellings, a Dragon Fly Hive, a Library. But it'll be bad in the Air Elemental dwelling without Haste.
123 - getting the hell out of here, go into the desert treasure zone on the opponent's plane, scout it out. Also quite interesting - two Air Elemental dwellings, a Factory, a Dragon Fly Hive. Through a portal I end up in the Inferno computer player's zone, grab his town, but don't have time to enter it. However, everything is great, because there is Haste there!
124 - learn Haste, kill one of the computer player's heroes, enter the Factory. There are 30 creatures, taken easily. With my last move, to get rid of Golems and speed up a bit, I attack 20+ Wyvern Monarches for a Dragon Fly Hive and a scroll. There are 42 of them :D Lost the Naga in the first round, but overall they went down easily.
125 - finish off the computer player's main forces, he drops a Helm +3 (took a couple of Dragon Towers). The scroll has Fly. Garrison in an Air Elemental dwelling (8-12 creatures). Meanwhile, green Kreeg is pressuring me, took a town. Set up a chain to punish him.
126 - realize there is an opportunity to play very aggressively. Prepare Kyrre for an invasion of the opponent's territory to steal his wings. A couple of Dragon Fly Hives via chain, a couple of Air Elemental dwellings - total 12 Wyverns and 14 Cyclopes.
127 - killed Kreeg in a town, got a Shield +3. Took another Dragon Fly Hive with 6 Wyverns, gave the army to Kyrre. Realize I messed up a bit by not bringing a hero to her, and really didn't want to fight Arch Devils for wings with just Gremlins. Oh well, just fly over them, take a town, break my army, hire Sandro from an external tavern at a Stable with double mana, he can reach the capital. There I buy Kyrre, upgrade Nagas.
131 - trouble strikes. The Chapel I successfully ignored had Armageddon. The opponent takes back the Titan's Cuirass and Manfred with insane Spell Power burns me down. The burner himself had 4 birds from the Azure Tower, but they all died :). Anyway, I'm left with a Cyclops, 5 Wyverns, and a Naga. And the opponent dies and drops artifacts. Pretty good, considering all the growth is mine.
Buy up the army I can afford, am surprised to see I'm still ahead of Jeremy in army strength. But to avoid running into another bomb, I retreat to a treasure zone where I capture a scroll with Meteor Shower and a box for 15k experience.
132 - Jeremy recaptures his capital, taking a nasty lightning bolt from the mage garrisoned there. Very few troops remain there - a couple of Nagas, a couple of Wyverns, a couple of Cyclopes, Gremlins + no mana. I break Kyrre, bring up the troops, replenish mana to 100 and finish him off.
Thank you for the game!
The last player from my group, CblHa, isn't answering me. Seems like he realized his noobness and gave up on the tournament...
111 - one road is blocked by Thunderbirds next to an external Naga dwelling. Bought Kyrre in an external tavern, took down the Spirit of Oppression.
112 - Kyrre ran to a fork in the snow treasure zone. Scouts reached the borders of the respawn. Quite a lot of gold. Decent heroes - Erdamon, Damacon, Gundula.
113 - took a Conflux town. 8 heroes are sort of aimlessly hanging around the respawn, just can't seem to get a second front going.
114 - broke through the guard to a Rampart computer player, but he himself is in the middle of nowhere with no roads. Kyrre takes crypts, catches nothing but air. Also took a second town in the snows, but had to break a path to the Barbarian computer player.
115 - built Giants, bought them and Nagas, broke into the second treasure zone, almost reached a town. I see a promising Pandora's Box here guarded by 50+ Griffins. Kyrre split off to go home and take a cemetery.
116 - Zombies gave a Sword +3, took the 4th town, everything is being prepared to break through the birds.
117 - the birds fell easily, also grabbed an external Gremlin dwelling. Building up - Giants in the Castle.
On 121 took the cemetery, running to Pandora. Generally, not seeing any interesting objects. Either the guards are very inconvenient for Tower, or there's just junk in the treasure zones. Had to send the main army to scare the computer player.
122 - Gundula with a few Genies grabs another town, Kyrre breaks through a hundred Griffins and is disappointed by an empty Pandora (it had all 4th level spells). Destroy another 100 Dendroids for an Air Elemental dwelling, sit in a town, buy a Spell Book. No Haste for Expert Air... Scouting reveals some quite interesting objects - a couple of Air Elemental dwellings, a Dragon Fly Hive, a Library. But it'll be bad in the Air Elemental dwelling without Haste.
123 - getting the hell out of here, go into the desert treasure zone on the opponent's plane, scout it out. Also quite interesting - two Air Elemental dwellings, a Factory, a Dragon Fly Hive. Through a portal I end up in the Inferno computer player's zone, grab his town, but don't have time to enter it. However, everything is great, because there is Haste there!
124 - learn Haste, kill one of the computer player's heroes, enter the Factory. There are 30 creatures, taken easily. With my last move, to get rid of Golems and speed up a bit, I attack 20+ Wyvern Monarches for a Dragon Fly Hive and a scroll. There are 42 of them :D Lost the Naga in the first round, but overall they went down easily.
125 - finish off the computer player's main forces, he drops a Helm +3 (took a couple of Dragon Towers). The scroll has Fly. Garrison in an Air Elemental dwelling (8-12 creatures). Meanwhile, green Kreeg is pressuring me, took a town. Set up a chain to punish him.
126 - realize there is an opportunity to play very aggressively. Prepare Kyrre for an invasion of the opponent's territory to steal his wings. A couple of Dragon Fly Hives via chain, a couple of Air Elemental dwellings - total 12 Wyverns and 14 Cyclopes.
127 - killed Kreeg in a town, got a Shield +3. Took another Dragon Fly Hive with 6 Wyverns, gave the army to Kyrre. Realize I messed up a bit by not bringing a hero to her, and really didn't want to fight Arch Devils for wings with just Gremlins. Oh well, just fly over them, take a town, break my army, hire Sandro from an external tavern at a Stable with double mana, he can reach the capital. There I buy Kyrre, upgrade Nagas.
131 - trouble strikes. The Chapel I successfully ignored had Armageddon. The opponent takes back the Titan's Cuirass and Manfred with insane Spell Power burns me down. The burner himself had 4 birds from the Azure Tower, but they all died :). Anyway, I'm left with a Cyclops, 5 Wyverns, and a Naga. And the opponent dies and drops artifacts. Pretty good, considering all the growth is mine.
Buy up the army I can afford, am surprised to see I'm still ahead of Jeremy in army strength. But to avoid running into another bomb, I retreat to a treasure zone where I capture a scroll with Meteor Shower and a box for 15k experience.
132 - Jeremy recaptures his capital, taking a nasty lightning bolt from the mage garrisoned there. Very few troops remain there - a couple of Nagas, a couple of Wyverns, a couple of Cyclopes, Gremlins + no mana. I break Kyrre, bring up the troops, replenish mana to 100 and finish him off.
Thank you for the game!
The last player from my group, CblHa, isn't answering me. Seems like he realized his noobness and gave up on the tournament...
Подарок от Gomunguls на ДР :)

Осень-Зима 2013-14.
Осень-Зима 2013-14.