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#2262
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Name: Enkara
Race: Shuna (I)
Stats:
Strength 14
Endurance 12
Agility 20
Perception 8
Speed 20
Willpower 8
Wisdom 8
Skills:
Combat Mastery

Quick Reflexes.Each point of Speed provides an additional +2 to Dodge chance (in both melee and ranged combat).
Iron Will.Magic resistance +25. x2
One-Handed Weapon

Rank 1.Removes the penalty for using one-handed weapons. +2% critical hit chance, Accuracy +2.
Rank 2.Chance to parry enemy attacks (Accuracy vs. Accuracy). +3% critical hit chance, Accuracy +3.
Rank 3.Additional attack. +5% critical hit chance, Accuracy +4.
Bleeding.The opponent receives normal damage and additionally loses 10% of their current health over ten turns. Slashing weapon. 1 Action Point.
Inventory:
Comfortable loose clothing (as in the picture, did I waste my time drawing it?), a heavy long cloak with a hood.
Gilded khopesh.
Notebook and pencil for notes.
Water flask and several healing potions.
Very little money.
Many gold ornaments, mostly on her person, but some are in her bag. They are not enchanted, but they are very expensive; she had to sell some earlier.
Biography: Enkara has been fascinated by martial arts since childhood, surpassing many peers in this pursuit. In adolescence, she began to think about a source of income. After trying various jobs, the girl settled on catching careless travelers and selling them into slavery or to local cooks. It was a dangerous business, but quite profitable, although initially half of her earnings went towards treatment – not all victims turned out to be harmless travelers.
Rumors have long circulated that an assassination attempt is being prepared against the ruler. The king's best spies found the conspirator after a long search, but the monarch considered public execution not the best solution. Then one of his close associates spoke of a young huntress.
The girl was secretly brought to the palace and given an offer that could not be refused. Soon, the conspirators were found dead in the desert, and their deaths were attributed to the inhabitants of the wasteland. This contract became Enkara's first, but far from her last...
The king's term was coming to an end, and a power struggle gradually began in the city. The former monarch had already prepared a worthy successor for himself, but this did not guarantee the latter's successful ascension to the throne. Enkara took over - she was tasked with eliminating the most influential and dangerous of the competitors. The girl completed the assignment, but not cleanly enough, and she faced exposure, which could have ended badly for both the future ruler and Enkara herself. With the support of the king's heir, the young Shuna quickly fled the city, intending to return when things calm down.
Her travels led the girl to Sharshard. Taciturn, secretive, and cautious, Enkara learned to mask her origins under loose clothing. She still earns a living through murder, although more often she has to do less pleasant and interesting work to make ends meet – such as washing dishes in a tavern or polishing candlesticks in a temple.

Reven, accept the player. I didn’t put much effort into the picture; I sketched it from scratch in SAI in one evening; it turned out crooked, but hopefully, it will do.
А, вот почему.

🏹🎪+⛓️♿=💕