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NHF – new heroes for Heroes V 3.1.

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#2219
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Hey, what do you think of these specialist ideas:
1) Thunder Arrows (during ranged attacks, deals additional air magic damage equal to 20+5*hero level, takes into account the "Lord of Storms" effect).
2) Chosen of Elrath/Malassa/Arkat/Malassa/Shalassa/Silanna/Ilath/Urghash/Ashih - similar to the "Chosen of Chaos" specialist, they will give a bonus to some parameter, and also block a certain skill of the enemy hero or enhance one of the skills that the hero already has.
3) Master of Training/Hell Gates/Chain of Elements/Necromancy/Blood Wrath - similar to the "Silanna's Blade," it gives an enhancement to a racial ability by a certain percentage.
4) Thief Commander - having this hero provides more information in the Thieves' Guild, for example, according to the formula "for every 5 levels, the information increases by as much as it would increase with the presence of another city."
5) Herald of Fate - gives the spell "For Whom the Bell Tolls," which lasts for 15 turns - 1*hero level/3, with a cost of 30 mana.

P.S. Thank you very much for Hafad, now the ability of my favorite hero (from NHF) works more or less decently, and I keep playing with him non-stop!
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