one question... you posted the animation... the one with the green sword is Warhammer and the one with the red one is SW?:D
and by the way, my grandparents (and yours, I think) know and remember SW, but they've never even heard of Warhammer... does that suggest anything?;)
yes, and one more thing... Siths aren't insidious, it's just that "Sith" is a code name for a Jedi-deputy) and as we know, there are no VERY KIND DEPUTYS))
P.S. it would be a good idea to add it to the smiley collection on our forum...
I don't think grandparents remember or even watched SW back then. But Waha is very well known. It's just that you had to possess the Force to see it))))
As one comrade put it:
- Sometimes you think, it's a pity it's not the 40th millennium now. Heavy bolters would have spoken long ago.
R.Z.M. -> Why in vain? Truth is born in dispute. And besides, I just want to chat... we probably need to have a verbal fight as well)
Added after 17 hours 35 minutes
The history of Warhammer Fantasy Battles, a system of tabletop strategic games using miniature soldier figures, or as they are often called, miniatures, spans more than twenty years. The system is dedicated to battles between armies of various races — there are several human and elf states, orcs and dwarves, hordes of Chaos, undead-Khmers, vampire counts, and many other races. The events take place in a lovingly and meticulously detailed fantasy world (as the name of the system indicates). The number of released miniatures of various types exceeds a thousand, the "White Dwarf" magazine is published monthly, "Black Library" novella series are published, and many books have been written.
And how did it all begin?
The first tin miniature appeared in Prussia, near the city of Nuremberg in the 18th century. King Frederick the Great commissioned German masters to create a set of small soldiers that completely reproduced the appearance and uniform of the new, just-formed regular Prussian army. These very expensive and beautiful figures immediately found a quite utilitarian application — using toy armies, Prussian commanders conducted staff exercises and practiced new tactical maneuvers.
Collecting tin armies quickly became fashionable. This hobby was shared by the Russian Emperor Peter III, Generalissimo Alexander Vasilyevich Suvorov, Robert Louis Stevenson, and Johann Goethe. It was tin miniatures that inspired Arthur Conan Doyle to write "Brigadier Gerard" and "The White Company".
But the first landmark moment occurred in 1912. The writer H.G. Wells (yes, that same one), who had the largest collection of tin miniatures in Europe at the time, published two books — "Little Wars" and "Floor Wars". In them, he summarized all the experience of conducting tabletop wargames using tin soldiers. To this day, the set of principles and rules formulated by Wells a hundred years ago is adhered to by the developers of most tabletop wargames using miniatures. The combat system of Warhammer is also based on Wells' rules.
At that time, the most common type of soldier in England were tin figures 54 mm high. Now, figures for "little wars" of 25 mm, 20 mm, 15 mm, and even 6 mm sizes are often encountered. They are cast not only from tin but also from plastic (although, undoubtedly, metal miniatures are valued much more).
In the late 50s, shortly after the end of the world wars, Europe and America were again flooded by a wave of fascination with historical military miniatures. Thanks to the triumphant success of J.R.R. Tolkien's "The Lord of the Rings" trilogy, fantasy miniatures also became popular. Since then, orcs, dwarves, and elves have been as popular as knights and musketeers.
The second landmark moment in Warhammer history came in the early 80s of the 20th century. It was then that a small company, Citadel Miniatures, was created in the English town of Newark (Nottinghamshire). It focused on producing metal miniatures and developed a number of tabletop games — the fantasy Runequest (based on the AD&D system developed by TSR, now Wizard of the Coast, Inc) and the space-themed Spacefarers. In 1979, an oil crisis broke out, and the company went bankrupt. Later, it was acquired by a young London company, Games Workshop, which two years later, in 1982, released the first set of Warhammer miniatures and their rulebook.
At the moment, hundreds of people are working on the miniatures, rules, and history of the world of the War Hammer (which is exactly how the word Warhammer translates from English). Artists, writers, and designers dreaming up new miniatures and details of the game worlds. Sculptors turning initial ideas and sketches into real figures. And even mathematicians participating in the development of new versions of the rules. The company's staff exceeds five hundred people.
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In Russia, many clubs for military miniature enthusiasts have also appeared recently; tournaments and Competitive events are regularly held, the most famous of which are the IceHammer system tournaments.