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What does the starting army have to do with it?
Regarding the blockade, I agree with Hell; if there was someone more formidable, then tech-resisting could be considered, but archers are still quite easily overcome, especially without Guardian Spirits.
How do you know if they have Guardian Spirits or not, and how many there are exactly?) Dirty says that whoever is there, it's not a tech-resist, because there's a way around, if I understand him correctly.
Added 4 minutes later
Tem, why are you being so categorical? Did you watch the save?
I've been asking for it to be uploaded for two days now)
I don't really understand why, because everything seems clear from the picture) On the left, along the road, you're completely blocked. And to go around, it takes about 3 days. On Jebus, that's basically a death sentence)
Added 2 minutes later
Let's say there are 100+ archers with Guardian Spirits, then what? Hell and Jurist will already consider it a tech-resist. But Dirty still won't. And if it takes 5 days to go around instead of three, then what? Or a week?) Still no? Not a restart? :rolleyes:

