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#238
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Pandora, you are greatly mistaken. I have checked it myself. First, Tactics increases speed. Second, the enemy won't just stand still. Third, especially against Nature (Phoenixes, Fairies, Mantises, Griffins), Crusaders are indispensable with Pikemen because those creatures fly and can simply block the Ballista and Monks. And that's already a loss. But with them, the army has soldiers that destroy everything around.

I myself have been caught off guard by Ballistas. But Monks are still better for me. They will reach the enemy faster than the hero, and the Pikemen and Squires will deal with the melee units that come as reinforcements. And again, Angels are there if needed...
I'm not talking about the number, but about the fact that a Demon, even with all the slow effects, can still hit any point. You just need to remove a potion from the hero beforehand (this is level 1 magic), and even a melee unit can learn it; you just need to get to the first level of magic. (By the way, even a fully upgraded Antimagic won't help, I think.)

LeSHiJ-MaX, I didn't understand anything... really. Demons freeze, but how do they hit any point?

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