Fellow experts on Necromancers, tell me what the most effective build for a Necromancer is. It seems to me that there are many different options for this faction.
Initial conditions: opponents are diverse, including mages and warriors.
I built my Necromancer like this:
- Logistics
- Attack
- Darkness
- Summoning
- Education
But there are also two very useful skills - Luck and Sorcery. I didn't have enough slots for them.
And some claim that it's worth taking Leadership to recruit neutral creatures.
I would like to hear your suggestions regarding the development of Necropolis heroes. Maybe there are more advantageous development schemes?
Thank you in advance)
Sorcery instead of Attack, in my opinion, and if possible, replace Summoning with Chaos. Well, assuming the enemy is the Academy, and you'll have the opportunity to learn the corresponding spells later.