The death of a hero is quite unsettling and significantly weakens the army, especially considering that the spells in the fourth game are powerful! :rolleyes:
The choice of creatures initially pleased me, but then it became annoying that you can't have both at the same time. Furthermore, it's a pity that the developers didn't come up with a system for arranging troops like in the fifth game – this would help to protect the hero from archers by placing slow units to shield him, and fast units much closer to the enemy's front lines.
Furthermore, simultaneous attacks – so to speak, you can't avoid losses – is a bit annoying.
Also, the ability of the minotaur to completely deflect attacks with a certain probability is questionable – it's interesting, but deflecting the attack of a stronger creature – in particular, the breath of the Black Dragon – is nonsense or a flaw.
Everything else looks quite realistic