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RTF is a global modification that replaces all towns in the game.
this is the path to the creature model; LOD indicates the path to the low-detail model for the map. this is the path to the animations. these are the effects (smoke or fire, or maybe other things). I've never used this. I don't know what this is for either. And CreatureVisual is a file with paths to icons, texts, and a Characters file that combines the model and animations. You can also specify a teleport effect there.
If, for example, I want skeletons to burn with black fire instead of green fire, do I need to write "dark fear" there, using splines and various brackets?