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#641
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We took almost all the restarts (I had 1 left), and played out relatively average spawns. Mine was perhaps a bit better and more convenient.
On 111 I scouted 2 Dragon Fly Hives, a Dragon Utopia, and a library — seemed great. However, that was essentially the extent of my respawn.
On 113 I scouted ГО — Griffins, behind them — Black Dragons. The dragons are gettable, but very inconvenient. I took a Castle village. Jeremy leveled up to 7th level on chests — Pathfinding, Attack. Found an external dwelling of serpents!
Took the external dwelling on 115, having scouted a couple more Zealots by then, but not very conveniently placed. And I couldn't take the Cyclopes and Wyverns at the same time due to morale...
On 116 I break back home to the Dragon Fly Hives. I find the Necklace of Speed.
On 117 I get Earth Magic. This turns the spawn from mediocre to quite good :). Built serpent dwellings in the Stronghold.
At the start of the second week I was leveling Earth Magic, so my exit was somewhat delayed. The Dragon Fly Hives near home turned out to be 8+4, a bit further in I found another with 8, took it on the way to ГО.
I exited into the center on 124, and there I immediately grabbed another Dragon Fly Hive with 4 Wyverns.
On 125 I took the Tome of Air from the Devils. Already great. I ran to the opponent's exit, everything is still there, I grab the Shield +5.
On 126 — Shackles of War, Sword +2+2, a couple of libraries, Dimension Door — and I refill mana in the dungeon. Nearby, a couple of Dragon Utopias, but it's still hard to take them. Need growth or more army.
However, the opponent pops out on their turn into the center. I want to close in, but there are no troops there at all :) Repeated losses prevented the opponent from gaining a foothold in the game.
Thank you for the game!
Подарок от Gomunguls на ДР :)


Осень-Зима 2013-14.

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