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Thank you very much for your feedback; I will take your comments into account.
Regarding the colors, there is no connection to specific factions here. As the description indicates, it's a multinational map, meaning its druids built it and chose 4 of the strongest heroes, so you can play with 4 players, each with the same faction. The connection here is to the style. The rich mountains of Siberia (or whatever is in AsKhan), the mysterious forests full of knowledge and wise trees. A magical desert, like for mages, and a harsh, lava-filled island with many arenas, where brute force reigns.
Regarding the ship, it is NOT here. You can only reach the islands through a teleport.
To understand why 1000 Death Knights are needed, you don't need to open the editor; it won't tell you anything. You need to play, go into the dungeon, find the right teleport, and go there. It turns out that in the end, there are not 1000 knights, but 500 ;) but figure out this secret yourself.
I will consider strengthening the garrisons in the dungeon.
Thank you again for your feedback; I will continue to support the map, and I plan to release a scenario version soon.