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#6
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Here's some information to consider regarding the perceived weakness of the red faction – I completed a map playing as the demons (who are typically considered the red faction) in 25 days.
As a result, the balance of power on the map seems quite normal, and each player has their own advantages (which they need to utilize) and weaknesses (which they need to overcome).
As a suggestion, it would be beneficial to strengthen the garrisons that limit player interaction.

P.S. And also – to make the map more visually appealing, the player colors should be standardized to match the terrain they occupy – red (typically associated with demons) on lava, brown (typically associated with dwarves) in snow, and yellow (typically associated with mages) in sand.
Currently, only blue (typically associated with humans) is appropriately placed.
But this is just my personal opinion.
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)