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I agree with Yurik; it's frustrating when some matches take too long. Time is also an important factor. If possible, it would be great to implement a turn-based system where the time starts when the battle is "accepted." A base time of 15 minutes, plus 30 seconds (or a minute) for each subsequent action, could be used. I'm not sure if this is possible, but it would be very cool. Sometimes, I get tired of waiting for people who take 30 minutes to think and then make a mistake. I just think that dragging things out is a bad habit. Of course, sometimes it's important to use a calculator or look something up, but that's what the base time is for... But even then, the problems don't end. You think your opponent spent 30 minutes thinking about their battle strategy, and then they spend another 20 minutes on their next action! There should also be a time limit on tactics (I'm ready to strangle players like Reddit, where just setting up the formation takes 30 minutes).