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Walkthroughs for custom maps.

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#144
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bolotnik, the analysis of the Paragon map is simply outstanding!
However, another important question is of great interest to me (and not only to me): how many game days were spent on completing it?
Regarding the large number of creatures in armies, the length, and the tediousness of battles, I can say that this is a common practice among authors to give players a sense of the enemy's power and the thrill of victory, although I also don't like the monotonous repetition of the same actions, especially if you make even a small mistake (for example, miss the moment when blindness wears off from an enemy stack), you have to start the battle again (or put up with unreasonably large losses). There seem to be RPG maps where you can't recruit troops at all, and you have to complete each battle optimally, otherwise it's impossible. I can't name one offhand (I haven't played any of those yet), but I remember that in the description of one map, it was stated exactly that.

Right now, I'm in the middle of playing an interesting RPG map (with large armies and strong character progression); I'll tell you about it when I finish.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)