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World Arena

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#4
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I completed the map with the Barbarians (yellow faction) in 44 days, on "Hero" difficulty. In my opinion, the possibility of interaction between factions needs to be made more challenging, because otherwise, you can complete the mission without exploring even half of the map. For example, I never found out what's in the center of the map, or how to get to the ship. And I still don't understand why there are thousands of dead knights in the Dungeon, and why hundreds of demonic creatures guard prisons with heroes, if you can quickly and with almost no losses destroy enemies without engaging in battles with these incredibly powerful neutrals? P.S. By the way, regarding the statement that the yellow faction has the most advantageous position – that's debatable. Playing as the Elves (green faction) on "Hero" difficulty, I completed this map two weeks faster, and I was hoping to finish the game five days earlier, but the cowardly barbarian heroine, after capturing the Orcish city, instead of trying to retake it, fled. I chased her for the last five days, all the way to the center of the map. Now I plan to play as the Humans (red faction) and see just how much of an underdog the red faction is.
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)