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your questions regarding the game rules (improving the interpretation).
I was thinking about the redrawing of starting locations. Removing it will significantly diversify the gameplay, and playing more aggressively will become more advantageous. Unfortunately, templates where the starting castle is the main one will suffer, for example, the Small Map Castle (SMC). I assume that restarts on this template will now occur due to fast runs, etc. But ideally, redrawing should indeed be removed, except for templates smaller than L. Perhaps it would be worth considering that initially, for this, the red player sends, for example, 500 coins to the blue player at the start.
Regarding redrawing, we have very few cases of it, that's one thing, and secondly, most of the scandals arise from purchased monsters in external dwellings, battles of weak units, etc. Giving tech points as a penalty in such cases would be absurd, but technically, there was a violation. Completely removing redrawing will save us from these unnecessary disputes.