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World Arena

#2
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I played as a human hero with a power-based build (yellow) against the Warlocks (considering them the most dangerous), and completed the map in 14 weeks without much difficulty. In the game, yellow clearly has an advantage, and red is definitely an underdog; in my opinion, the balance of power needs to be adjusted. I also haven't figured out why the Dungeon is guarded by such strong forces (around 700 Manticores) and how to reach the sea treasure vaults (since there's no shipyard). Otherwise, the map is quite "heroic," although a bit straightforward (in terms of the plot). Thank you to the author.