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your questions regarding the game rules (improving the interpretation).

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#167
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Dirty_Player
The discussion about the topic that started it all – requesting a restart due to a block – simply fizzled out.
The first point of disagreement in the discussion about requesting a restart due to a block was:
- The possibility of requesting a restart depends on the starting conditions – the hero/army.
The suggestion was to leave it as is in the rules: if, when attempting to break the block, the hero has less than 50% of their army remaining, or the block is not broken, then a restart can be requested.
- Requesting a restart due to a block does not depend on the starting conditions but is tied to the block itself. I suggested the possibility of requesting a restart if the block has a certain value; Skorp suggested it if the block has a certain size in terms of the number of creatures.

The second condition that was discussed was the possibility of developing up to a block.
Gomunguls suggested that this possibility would not exist if 70% or more of the spawn is blocked.
I suggested that on HL+U, it should be possible to request a restart if the block is in the next zone and blocks the exit from the spawn along the only road. Skorp suggested extending the time to request a restart to 113.

The third option was suggested by Joker – to cancel requesting a restart due to a block.

UTC+03:00, icq 593626431