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Expedition: general discussions.

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#139
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Generally, it would be better to introduce a multitude of skills that level up with the character, while leaving the stats at their initial values, without any leveling up, and capping them at a maximum of 20-25. With magical items and buffs, they could go up to 30. I'm not really discussing the system; I'm just expressing my wish. If it aligns with the existing data, I'm all for it.

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