Skip to content

Expedition: general discussions.

User Avatar
#125
Auto-translated
Someone who invests in vitality will definitely choose heavy armor, a shield, and so on. Although in this system, there is a strength requirement for heavy armor, but nevertheless, it is worth investing in the shield skill tree (and similar skills that reduce damage, both statistically and with each hit). So, it's a double-edged sword...
The point is, Ment, that someone who invests in strength will also likely choose plate armor. And shields will probably not be tied to endurance, or even if they are, they will be tied to stats. Well, and finally, even if he can defeat a damage dealer in PvP, we will have more PvE here.

Added 5 minutes later
I am more interested in the question of playability in terms of interest/convenience than the question of balance.
Well, for me personally, balance is one of the elements of convenience. And the first draft is definitely more interesting. ALTHOUGH IT IS NOT CLEAR HOW WISDOM HELPS TO DEAL MORE DEVASTATING BLOWS WITH A MAUL.