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Sylvester Archipelago

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#3823
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The expedition was interesting. I would even say it was captivating. However, the magic gameplay mechanics turned out to be not very successful, with a lot of strange exceptions, complications, and caveats. On the other hand, the regular combat skills gameplay mechanics are quite successful; everything is clear and well-defined. The plot was generally interesting, although towards the end, I also got a bit tired and wasn't really able to role-play my character, so the amulet of silence came in very handy, making it much easier to play. The response to player posts was prompt, which is a big plus for such a large-scale game.