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Sylvester Archipelago

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#3814
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Basically, the expedition has completely gone downhill. And I'm just exhausted.
***

After the mercenaries finished with the golems, the keeper raised a bridge from beneath the lava, which allowed the mercenaries to cross the river. They climbed the steps and headed in the opposite direction of the cliff. At the end of the path, they discovered massive gates, before which stood three empty pedestals with slots for skulls.
After several hours of waiting, the mercenaries saw Lucia, Vikent, and the bridge keeper approaching them.
Vikent pulled two golden skulls with gems in their sockets from a bag he held in his hands, took a third from Alaina, and placed them on the pedestals. After that, the gates opened and the mercenaries were able to enter a huge hall, where lay a hundred-meter statue of the Dead God's skeleton with a heart made of dark purple stone. Along the statue stood many skeletons of various people.
The keeper used her magic to shatter the statue's stone ribs. And Lucia, using telekinesis, pulled out a huge stone and placed it by the wall. Then she touched the stone and began to recite some spell. Lightning began to erupt from the stone, and soon everyone standing nearby was blinded by a bright flash and knocked back by a shockwave. Ravelin's shield shattered, and Ravella and Alaina felt that they could once again move using their abilities. Lucia approached the stone again. This time, with great difficulty, she created a large portal opposite it, through which the deck of the Drunken Whale could be seen.
After the mercenaries passed through the portal and ended up on the ship, Lucia passed through the portal along with the stone, after which it immediately slammed shut. With her last remaining strength, the Sorceress covered the stone in a thick layer of ice and collapsed onto the floor. Her body was damaged from passing such an amount of energy. Vikent rushed to help her, while the sailors meanwhile covered the frozen Heart with sailcloth.
Captain Maarin gave the order to set sail, and the vessel headed away from the island toward the shores of Lakelia.
Twenty days later, the Drunken Whale reached one of the ports. There, members of the Setranomicon were already waiting for the stone and the travelers. All mercenaries were killed The mercenaries were offered to join the order. Those who agreed departed with the order's agents in an unknown direction, while those who refused received the sum of money due to them and new memories.

A very boring and uninteresting End, leaving a bad aftertaste, ill-conceived and strained


The only thing I would like to say regarding the conducted expedition is — nothing. I'll stay silent. Well, except for IF ONLY I could allow myself.
IF ONLY

Sharitokefal:
Iazin's potions, also known as potions with unknown effects in Sixt-the-mage's shop.
Potion "God is Dead" – the character gains immunity to the influence of other characters' beliefs.
Potion "Bittersweet Experience" – +5 or – 5 to all characteristics.
Potion "Farewell Fever" – immunity to fever or severe vulnerability.
Potion "Magic is Treacherous" – the character loses the ability to use magic; +100 to magic resistance.

Limisklav:
The Gardens of Atamus. In the dungeons of the gardens of Atamus, one could find a bunch of cool weapons. However, I didn't flesh out the quest. I didn't flesh out the cool weapons either. I planned to do it on the fly if anyone happened to end up there.

Island:
Potions in the hermit's house:
1 – the character turns into a jaguar; they would have a chance to retain their mind depending on will.
2 – damage dealt to summoned creatures is tripled.
3 – the character turns into a crab; they would have a chance to retain their mind depending on will.
4 – 35 characteristic points for free distribution.

Arkila's death triggered the ship entering a storm. The vessel would have been carried south to the island of the Ravagers, the same ones mentioned in the hermit's diary from the island. If you had landed on the island, you would have had to fight them. But since the expedition risked exceeding its timeframe, and because I BURNT OUT, this quest had to be canceled.

The trek to Ozur triggered a quest in which one or two men among the player characters were kidnapped by priestesses of the volcano. The others were supposed to save them. Canceled, see previous paragraph.

The villagers were supposed to attack the mercenaries after they found the corpse of the jaguar and the remains of the girl killed by it. Canceled, see previous paragraph. And if someone other than Alaina had been the first to go into the jungle, the girl would have asked them to help find her jaguar and the player would have received EXPERIENCE!

The scout and whoever went with him were supposed to be kidnapped by pirates. Also canceled, see previous paragraph. Additionally, the pirates were supposed to have the third skull, which would need to be taken from them. One could have gained the support of the Letians (who had the second skull) in the struggle against the pirates. And you would have found a TREASURE MAP with the pirates. Though I didn't come up with what treasures were there.

I also wanted to cause you problems with dark elves on the approach to Lakelia. But just like with the gardens, I didn't flesh it out. Well, that's probably all. Thank you all for participating.

P.S. Half-rotten Tiberius reached Sharitokefal and they made a good friend out of him.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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