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your questions regarding the game rules (improving the interpretation).

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#123
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skd
In the comments to the rules, there is an analysis of such a situation


It says the following: The passage from the Tower starting zone to the center is guarded by two GO - Gold Dragons and Sultan Efreet. The Blue player has the right to break through either guard of their choice. They can go out onto the sand and pass by the shifted dragons to break through the efreets. Also, to attack the efreets, you can use Angel Wings, Flight, or Dimension Door.
Gremlins from the external dwelling can be taken without breaking through the GO.

Nothing in this rule needs to be changed; it should only be added that using control in such a case is only allowed to avoid a battle with one of the GO, and before breaking through your own GO, it is forbidden to move through the treasure zone cells free from GO.

In this picture - the GO - Efreets are also shifted deeper.
II.2.6.2. If the guard of the passage between zones is shifted deeper into the neighboring zone, it is allowed to pass into that zone to eliminate it
Therefore, I believe that it is allowed to walk through the empty treasure zone cells only across the two sand cells to the left of the efreets.
Using wings - to fly over the hive and the imp pit on the sand to the GO Efreets is forbidden.

When I encountered this situation in this game, since the game was a tournament game, I decided to inquire with the tournament judges. Personally, I had already played a lot of Jebus Cross by then and was guided by the rule of breaking through GO on Jebus Cross - in order to exit to the center, you can break through any guard of your choice. One judge was against it, supposedly interpreting this rule with a violation - when you go onto the sand, you cannot do this because the GO guard is not broken through, and the rule is violated - exit to the center only after breaking through the main guard. But the screenshot clearly shows that there is an external dwelling of gremlins and the Tower's land, meaning you can go there, and from there hit the efreets.
I believe that if a player is allowed to attack the guard of their choice, then this can and should be done. Who is to blame that the generator creates it crookedly is clearly not the player. Why aggravate the situation is not very clear.