:smile54: :smile54: :smile54: This is brutal!:smile40:
- Lider1: this map can be beaten in 4 days!
- Dirty_Player: on the contrary, I'd say even 3 days is enough for that
- OLEGxUSSR: Gentlemen! but this is impossible! it's beyond the real threshold of completion!, because there are monsters 2 (two!) battles with level 7 monsters on the way + a battle with the computer (!!!)
I took 34 days - with a terrible start: cleared the respawn, broke through archangels and angels and the art was somehow useless, plus I got distracted by digging up the grail and delivering it (i.e. at minimum - 1 day perhaps)...
with such randomness, both 22 and 34 days are horrifyingly many...
and if you bother with restarts until a random artifact drops - angel wings under "easily edible" guards, then getting through further is a matter of technique...
Dirty and Leader speak the truth, you'd better listen to their words and opinion, and they're also trying to explain to you that results cannot be compared until all players are in equal starting conditions, which is achieved with an attached starting save...
let me explain the mechanics:
start the map - save - check all monsters and all artifacts (we need angel wings under slow NON-shooting guards, and preferably, that the computer didn't get +all arts), if that's the case, then load the game and start playing through, if not, then do restarts until we get the desired result...
next we kill those guards (how - very simple - either with gr. fakes when playing as Conflux or with singles we lure and remove the return shot and then 100 troglodytes when playing as Dungeon, or we shoot and lure for other towns)..
after that we capture the angel wings and the need to kill the guards disappears, the next question - how to kill the computer on the 3rd-4th day, when its troops are divided among several heroes and many troops haven't been built yet - makes no sense to describe...
here it's the opposite, the longer the game goes, the stronger the computer becomes, and the greater the losses will be...
Added after 1 hour 41 minutes
or another option for a quick pass - we take Conflux and the moon, next we need the GO to be slow - hydras, non-gr. bears, skeletons, and then pass them with a wall of fire, but here my question is whether there will be enough mana for this whole thing, then we also need the AI to generate favorably and there be no hero with combat magic and shooters...
you can also try to play through the armor of the damned, i.e. we get not the wings, but AotD, and then with it we attack the GO and then the computer, but this will most likely be longer - to run to the artifact guards, return to the road, break through, and it's also necessary that the gr. fairies have speed greater than the GO...
so the whole point comes down to 100+ restarts of this map, rather than the mastery and skill of the player who will be playing through it....