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your questions regarding the game rules (improving the interpretation).

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#88
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LuckyF
Why should it be?))) What made you think that's how it should be?))) On what basis is there such a restriction on the strategy and possibilities of the player? After all, this is also an element of strategy – where and how to position your hero the day before breaking through the GO (General Objective), staying away and seeing several treasure zone cells (which may not show anything at all). At the same time, you still spend movement points running along roads without penalty or at the GO itself, spending nothing, and then decide which direction to look with flying units...

Because until the GO is broken, penetrating into the treasure zone is prohibited. In my understanding, even if you run using Dimension Door across the treasure zone, it’s considered penetration. It is allowed to penetrate into the treasure zone to break through a shifted GO – in my opinion, such penetration is permissible from the nearest point of your spawn.
I drew: purple – cells where you can use Dimension Door. Red – possible trajectory options when using flight/wings. Brown – path on foot. Blue – a trajectory that violates the rules.
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